Casino Hold’em: Beat the House at Poker PokerNews

Poker players of reddit (with family or at casinos), what are some good Texas Hold’em strategies to learn?

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SBOTOP - Betting Site in India — Casino Hold'em Live Poker Playing Strategy

SBOTOP - Betting Site in India — Casino Hold'em Live Poker Playing Strategy submitted by sbotop to u/sbotop [link] [comments]

What's the difference in a winning strategy in texas hold em in a casino vs texas hold em online?

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Winter Wonderland HUT Guide - for Beginners!

It’s Coooolin ! Hey there!
Are you new to HUT? About to fire it up for the first time? Here’s a guide for you! ... and tips at the verrryyyy end!!

Knowing the Menus

There’s a bunch of things to do in HUT under different categories they are ...
• HUT Central
• Solo Play
• Online
• Auction House - sets
• Team
Each of these have various things underneath them, so let’s talk about them.
HUT CENTRAL
First off we have a scroll-through menu on what new content is out.
New content; packs, and players gets released every week day at 5pm EST , unless it’s a Holiday - then we’ll get the content a day earlier.
You will see when the content is out of packs by the timer and the date on the banner shown - Winterinternational Players released Monday were a week long to pull.
We will see new events come into HUT bi-weekly. This event ends soon, so we will see a new Event next Friday at 5pm EST.
Team of the Weeks are Wednesdays at 5pm EST. Available for the Week.
HUT RUSH
What else is there on HUT Central? You can go directly to HUT RUSH game mode by going to the banner using the left stick, highlighting it and clicking “X” or “A”.
HUT Rush is 2 game modes , normally one is Traditional Hockey gamestyle, and other is Arcade Hockey gamestyle with “moneypuck” attached.
Play games, win, get points, rank up in tiers. Get rewards - instantly. You can net 18.5k in coins, and 2 and a half gold collectables normally — or 100 Gold Players for 3 Gold Collectables, once. — willl talk about later. This is a limited time set, ending Tuesday @5pm EST.
Objectives / Milestones
You will also be available to see what Objectives / Milestones are close to completion. Click on this, and you will be shown the “Daily” Objectives. If you do all these, you get a Monthly Collectable, and 1,250 coins for the day.
Weekly Objectives are the same thing, finish all those up within a weeks time (Friday at 5pm EST - Friday at 5pm EST) and get a cool 5k, plus an Untradable Premium Pack - worth 7,500 coins.
Milestones have infinite time, do those for coins, players, packs. Do them all? Get yourself an Icon or Gold Collectable. — I’ll talk about these later.

Solo Play

Under Solo Play there is Squad Battles , and Challenges.
What is Squad Battles?
Squad Battles is playing your team against the A.I. for points. The higher difficulty; rookie, semi-pro, pro, all-star, superstar - and opponents OVR - i.e., 77 or 88 - the more points you can obtain. To get max points, score 5 goals, and have 20 shots on net. Points will increase as more people play, and get updated weekday, 5pm EST. The more games you play, and win the higher the rank you will get. Aim for at least Pro 2 , which is 4-5 games.** Squad Battles resets on Wednesday - 5pm EST and you will receive your rewards on Thursday at 5pm EST. —- some people still don’t know this, so have that memorized and you’ll know more than some people.
Squad Battles affects your win-loss ratio, and Players Stats
Squad Battles rewards you in Tradable Packs, Coins, and HUT Sweats CHAMPS points
Challenges
Challenges are a great way to earn a coin stack, and receive free packs - usually earned at the second last - last challenge in the “Event Challenges”. You will also receive Monthly Collectables throughout doing the Event Challenges.
If you opt not to do these Event Challenges, there are “offline” challenges to do - Starting at Rookie, and ending in Superstar you can net a free 200k for doing them all!! It is time consuming, but it’s 200k worth!
Challenge Coin Tiered

Online

Rivals Mode
What is Rivals?
Rivals is playing against people online. PS+ or Xbox Membership is required in order to play online.
Play your first 5 games, get entered into a Division.
Do well - win lots in a row, and you’ll be able to go up in Divisions. This gives yourself better, and bigger rewards. Want to get those rewards in a higher tier, but you’re afraid you’ll lose the division? Hold off, and don’t play. Rivals resets Tuesdays at 5pm EST, Rewards available Wednesday at 5pm EST.
Each game gives you points, as well. You get more points winning than losing, duh. More points will net you better rewards for the week. I normally just aim for Gold.
You can choose from Tradable packs, Untradable packs (2 times the amount as tradable) or coins.
Play a friend
You can play your friend in HUT. They will obviously use their HUT team, and you’ll use yours. You can use expired loan players in this. Make up your own rules, and have fun!

Auction House

Buy players, jerseys, logos, coaches, arenas, cellys, jersey numbers, goalie masks in the Auction House. You can also sell your own, as well. Simply click on the “Auction House” . You can change the category by clicking “X/A” and scroll over to your designated category you want to buy. - Also filter out the things if you want a specific player, or event.
You will have the option to click down and sell players, view them in the next tab and see how much time is left, and also see what price they go for at the very end at the “Sell Transactions” - it will show you what you’ve sold, and by clicking “R2/RT” you will have a timestamp, going back a week, month, year, or all-time. Clicking “L2/LT” you will see your sold items, and expired items — if they didnt sell they’ll go here.
• Since you are new?? There is a “Market Crash” happening right now. Load yourself up with “Base” 84+ cards for cheap - Mackinnon, Kane, McDavid - best Base player - Hedman, Vasilevskiy, etc., —- Tall goalies are “meta” , as well as “speedy” players. —
I would also suggest buying TOTW Players, they will rebound in price.
Sets
Do your re-rolls what even is a “re-roll” ? A reroll is trading in 8 of a specific “level” to 2 of the “next level” players. For example 8 Bronze Players to 2 Silver Players. 8 Silver Players to 2 Gold Players. Lastly, we have 8 Gold Players to 2 Gold Players with one being an 80+ Player. I would not suggest doing the Gold -> Gold reroll
You can also trade in Monthly Collectables you get from the Daily login for a Free Gold Collect / Icon. This costs 30 Monthly Collectables. You can also get packs, or a 80-82 player. You can get 2 per day - Daily Pack you get every 24hrs, plus doing the Daily Challenges.
When a player gets 50 Gold Players, you can lock those into a Gold or Icon Collectable. Each will help your team in various ways, lets look at it.
There is a set right now under “Winterinternational” where you trade in 100 Gold Players to 3 Gold Collectables, I highly suggest this, especially as a new player - redeemable twice
—- The Winterinternational Collectables from the Event Challenges gives you a free Gold Collectable or helps with building a 91/92 random player, or specific player. For the free Gold Collectable you need 21 Winterinternational Collectables. —
Icon Collectable - Untradable Master Icons. 1 Icon Collectable is an 85 Master Icon. There’s 84-89 OVR Master Icons available. Each one requires more and more Icon Collectables.
—- Master Icons will eventually go to 99 OVR. Will require more Icons. Lower OVR Icons will need more Icons to get to Max OVR - 99. Higher Icons - Gretz / Lem. will require less.
To get Lemieux / Gretzy it is 7? Icon Collectables.
Gold Collectables - Tradable / Untradable Event Master Set Players (MsPs). Less Gold Collectables will net you an Untradable MSP , More Gold Collectables will net you a Tradable MSP. You can also get yourself specific 92 MsPs this event by doing their tasks. — They are Untradable. —
Normally I go Tradable, and sell them for more coins. This allows you to build your favourite team the fastest.

Team

Store
Also under this is “Store” . Right now until Tuesday at 5pm EST you can get a free 90 OVR player! What a great way to start! Just pick your favourite one - THERE IS NO WRONG CHOICE!!
Seriously grinds my gears seeing a post “what 90 is the best” “who should I choose?” It is YOUR GAME! What works for others , may not work for you. Pick YOUR FAVOURITE!
Base & Premium Packs are always there. Base packs are 5k coins, Premium Packs are 7.5k coins. Every other weekday we will see a new pack enter the store. New Events bring more packs, containing specific stuff. One guarantees a Gold Collectable, and a Winterinternational Player. Since Boxing Day is today, there are packs out for it!! These packs end on Monday at 5pm EST.
A player can also buy packs by purchasing “points” to purchase points, click the Triangle or Y button in the store.
To see how much a pack is in “points” it is the Green Circle “Pucks” besides the coins. Currently the guaranteed Winterinternational and Gold Collectable pack is $25.
Team
Change your team players, lineups, goalies, coaches, add better players, etc.,
You can change your strategies by going to “Manage Lineups” and “Strategies”.
Also there is the “Settings” to fix your camera, puck size, visual / audio, and controls.
—- My Collection —
Click on this, see every possible card you will be able to buy, and collect. Click “Triangle” to view all your players, jerseys, arenas, etc.,

Free Beginning Tips

My hints?
———————-
This is my HUT Guide to you, new HUT player, or Old HUT Player reading this for fun.
I hope you enjoy HUT.
If you get frustrated or run down? I would suggest playing a different game-mode, game, or simply taking a break from the gaming system in general. That way you will be fired up to play again, and have fun!
See you guys when new content gets released for another post!
Comment down anything a new player would need to know to get their game started, and tips!
• Coolin Killin It
(Life is like a puzzle, you just have to find the right piece.)
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The truth about the dbrand Grip...

The truth about the dbrand Grip...
Grips. Let's talk about 'em.
If you've spent any amount of time on this subreddit, you've likely seen at least one post about a Grip case that has fallen apart. Most of you have seen several. We know this because we've seen every single one. We’d like to see less of them. Ideally, none.
Over the past 18 months, we’ve been on an odyssey to fix the underlying problem. What follows is a chronicle of that journey.
Our objectives in writing this post are three-fold. There will be a tl;dr version at the end of this post, summarizing each of the three:
  1. Offer an in-depth technical explanation as to why Grip cases fall apart.
  2. Outline the improvements we've made to the Grip case to mitigate and eventually solve the issue.
  3. Provide some much-needed context as to how widespread the issue truly is, and what our next steps are for affected Grip SKUs.
Since you're still here, you must be in it for the long haul. Assuming an average reading speed of 250 words per minute, this is going to take you nearly 24 minutes to get through. We'll try to make it the most informative 24 minutes of your life. Let's get started.

PART ONE

Why Do Grips Fall Apart?
Most phone cases are made out of a single material. The material itself varies from case to case, though the most common is Thermoplastic Polyurethane (TPU). The Grip case, as a point of comparison, is made of two different materials: an elastomer and a polycarbonate.
The word elastomer is a combination of the words elastic and polymer. That's because it describes polymers that have elastic properties - like the one that forms the outer rim of your Grip case. The elastomer that we use is responsible for two critical properties of the Grip case: impact protection and grip.
If you fell off of a rooftop, would you rather land on a hard plastic surface, or a rubber surface? If you value your life at all, you'd choose the rubber - its elastic properties would absorb much more force from the impact. Guess what rubber is? First one to answer "an elastomer" wins a prize!
Next, imagine you’re a pervert, gently running your finger across every surface of a No. 2 Pencil. Which part of the pencil do you think would provide the most resistance to the tracing of your finger? If you guessed "the eraser," congratulations: you possess a basic understanding of coefficients of friction. Erasers are made of rubber. Rubber has a high coefficient of friction because of its elastic properties.
The Grip case's elastomer isn't rubber - it's our own specially-formulated compound. It's still a useful comparison, as all elastomers share similar properties - provided they have the same degree of Shore Hardness.
One person reading this is asking: “Shore Hardness?” The next section is their fault.

A Beginner's Guide to Material Science
The Shore Hardness scale gauges the hardness of various elastomers. It can be measured with a device called a durometer. You probably don't have one.
  • Low Shore Hardness = softer, more malleable, less dense, more rubber-like.
  • High Shore Hardness = harder, less malleable, more dense, more plastic-like.
If you fell out of a building and landed on a rubber surface with a high Shore Hardness, injury or death would be much more likely.
If you used an eraser with a high Shore Hardness, you'd find it wouldn't actually do much erasing.
Now, what if you made a phone case out of an elastomer with a high Shore Hardness? It wouldn't offer much grip or impact protection.
The Grip's outer rim is made from an elastomer with a low Shore Hardness. As a result, the material is grippy and impact-resistant, but much more malleable and thus more likely to deform. That's why we bond the elastomer to a polycarbonate skeleton.
Polycarbonates don't require as much explanation as elastomers: they're a category of plastic. On your Grip case, the back plate is made of polycarbonate. The elastomer rim is bonded to the polycarbonate plate on all sides of the Grip, providing structural rigidity to the elastomer, fighting to keep it from deforming. At least, that's the idea. As we've all seen, it hasn't worked out that way.
Bonding two distinct materials together is much more complicated than gluing them together. Instead, we rely on a thermal bonding process. Basically, that means we heat both of our polymers to a degree which would turn you from “rare” to “well done” in moments. This heat melts the polymers, which we then inject at a pressure which would turn you from “solid” to “paste” even faster.
Once injected, these two materials get fused together along the seams. To further reinforce the bonds, we use a series of interlocking "teeth" to provide a greater surface area on which the bonding process can occur. Consider these teeth the mechanical bond, which exists to strengthen the thermal bond.

Pictured: Bonding mechanic between the elastomer and polycarbonate.
With that out of the way: why do Grips fall apart?
The elastomer rim around the edge of the Grip case is naturally inclined to deform and stretch. The bonding mechanisms we described above are designed to keep that from happening, but it often isn’t strong enough. As soon as the bond fails at any point, it's only a matter of time until a total structural failure occurs.

PART TWO

How Are We Stopping Grips From Falling Apart?
Philosophically, there are two approaches to take:
  1. We can investigate why, exactly, the bond between the elastomer and the polycarbonate is failing.
  2. We can tweak and iterate the thermal and mechanical bond - strengthening it to the point where it's statistically improbable that your case will fall apart.
We tried the first approach - it's the road to madness. The number of variables is irrationally large. What's the temperature like where you live? The altitude? The humidity? Do you bring your phone into environments that deviate from the ambient temperature of your location? Does your school or workplace have extremely dry air? Do you bring your phone into a sauna? What sort of soap do you wash your hands with? Do you have oily hands? What sort of food do you cook? Do you smoke? How hard do you press on the buttons? What's your angle of approach when you actuate a button? How big are your hands? How often do you take your phone out of the case? Do you remove it from the top, the bottom, the sides?
We could follow all of these roads, find out exactly which factors are causing the bond to fail, then implement preventative measures to keep it from happening - but that would take a decade. We don't have that long. Much like you, we want this fixed yesterday.
So, from the moment we received our first complaint about a Grip deforming around the buttons, we've been making structural, thermal, and mechanical improvements to the design and production process of the Grip case - some visible, some not. Every new phone release has brought a new iteration on the core Grip design, with each one reducing the failure rate, incrementally. We'll bring the receipts in the next chapter. For now, let's highlight the most noteworthy improvements.

The Most Noteworthy Improvements
The first signs of trouble were the buttons. Months before we'd received our first report of a Grip case de-bonding, we saw the first examples of buttons that had bent out of shape.

Pictured: Button deformation.
Why the buttons? Because you press down on them. The force from button actuation puts strain on the elastomer, causing displacement of the material in the surrounding area. Through a combination of time, repeated button actuations and the above-mentioned force, the case would permanently deform around the buttons. This concept is called the "compression set" of the elastomer - Google it.
The solution to this problem was two-fold:
  1. First, we increased the compression set of the elastomer. Essentially, we made it as dense as we could, without compromising on the elastic properties of the material.
  2. Second, we added relief slits surrounding the buttons - they're plainly visible on any newer Grip case model. These relief slits are an escape route for the force generated by button actuation. They also had the positive effect of making button actuation significantly more satisfying (read: clicky).

Pictured: Relief slits to improve button tactility and durability.
Another early issue, pre-dating the first reports of total de-bonding, was a deformation of the elastomer along the bottom of the case - where the charging port and speakers are.
Since we've covered the basics on how the interlock between the elastomer and the polycarbonate creates a bond, this is how the interlocking teeth along the top edge of the polycarbonate skeleton of the Grip used to look.

Pictured: First-gen interlocking teeth on the top of the Grip.
...and here's the bottom of that very same Grip case.

Pictured: First-gen interlocking teeth on the bottom of the Grip.
Notice anything? Around the charging port, there is absolutely nothing keeping the elastomer in place. No teeth, no structural reinforcements... it's no coincidence that an overwhelming majority of early Grip deformations happened along the bottom.
Since then, we’ve added a reinforced polycarbonate structure around the bottom of the Grip case. You'll see what that looks like in a bit.
So, why didn't the launch portfolio of Grip cases have mechanical interlocks or a polycarbonate support structure along the bottom?
The answer may or may not be complicated, depending on how much you know about plastic injection molding. We'll assume the worst and explain the concept of "undercut" to you with a ridiculous metaphor.

The Ridiculous Metaphor
Imagine you had a tube full of melted cheese. Next, imagine you emptied that entire tube into your mouth. Rather than swallowing the cheese, you decide to let it sit in your mouth and harden. Why are you doing this? We don't know. Let's just say you want a brick of cheese that's perfectly molded to the contours of your mouth - a very normal thing to want.
So, your mouth is completely filled with cheese. It hardens. You reach into your mouth to remove the brick of cheese. As you're removing it, you encounter a problem: your teeth are in the way. This wasn't a problem when you were putting the cheese into your mouth, but that was because the cheese was melted and could flow around your teeth. Now that the cheese has hardened, this is no longer the case.
In the world of plastic injection molding, this is an undercut. Our concern was that, by molding a structurally rigid piece of polycarbonate around the charging port and speaker holes, we'd find ourselves unable to remove the Grip Case from the mold once hardened. Imagine spending $30,000 on industrial tooling only to get a $30 phone case stuck inside of it.
Once we saw Grip cases deforming along the bottom cutouts, we knew we'd need to find a way to remove the cheese from your mouth without breaking your teeth. To make a long story short: we did it. The cheese is out of your mouth, and you get to keep your teeth. Congratulations! Now, keep reading.
On newer models of the Grip case, the result is a polycarbonate bridge extending around the bottom cutouts, adding both structural reinforcement and interlock mechanisms to promote mechanical bond, much like the ones which line the perimeter of the rest of the Grip case.

Pictured: Newest-gen structural reinforcement on the bottom of the Grip.
On the subject of structural reinforcements, this design revision was around the time we flanked the buttons with some fins, working in tandem with the heightened compression set and button relief slits, detailed above, to further guarantee that button actuation would have no impact on the overall durability of the Grip case.

Pictured: Lack of button fins on the first-gen Grip.

Pictured: Button fins on the newest-gen Grip.
As an aside: Unrelated to the de-bonding issues, we've also made a number of smaller improvements to the Grip case with each new iteration. For instance, we chamfered the front lip of the case to make edge-swiping more pleasant and reduce dust accumulation along the rim. Those raised parallelogram shapes along the sides of your Grip case that create its distinctive handfeel? We made those way bigger for a better in-hand experience. In short: product development is a complex and multifaceted process. Each new iteration of the Grip case is better than the one that came before, and that applies to more than just failure rates.
Speaking of failure rates: all of these improvements were in place by the time we launched iPhone 11-series Grip cases. The failure rate for these cases decreased exponentially... but didn't disappear entirely.

The Even More Ridiculous Metaphor
With these improvements, we achieved our desired outcome: the case was no longer deforming around the buttons or the charging port. Instead, the structure of the case began to fail literally anywhere else around the perimeter of the phone.
Think of it this way… you’re a roof carpenter. The greatest roof carpenter of all time. Like the son of God, but if he was a carpenter. Unfortunately, you’ve been paired with the Donald Trump of wall-builders.
You're tasked with building a house. You spend all of your time and energy perfecting your roofcraft. You've designed a roof that's so durable, it may as well have been made of Nokia 3310s. Nothing's getting through that bad boy.
The wall guy? Instead of building that wall he said Mexico would pay for, he's been tweeting about the miraculous medicinal properties of bleach while a plague kills hundreds of thousands of Americans.
The point here is that you can build the greatest roof of all time, but the walls need to be strong enough to match.
To strengthen the Grip case's metaphorical walls, we needed to re-design the inside of the Grip case from scratch. More specifically, the mechanical interlock between the springy elastomer and rigid polycarbonate skeleton. We took every tooth at the bonding point between the two materials and made them as large as we possibly could. Then, we added more teeth.

Pictured: Polycarbonate teeth on the newest-gen Grip.
To jog your memory: this is how the teeth used to look...

Pictured: Polycarbonate teeth on the first-gen Grip.
If time proves that these changes aren’t enough, our engineers still have a number of ideas on how to improve the bond between the elastomer and polycarbonate. Will we ever need to implement those ideas? Again - that’s a question only time can answer. Each change might be the silver bullet that puts this problem to bed for good... but there's only one way to find out: it involves real-world testing and, with each iteration, months of careful observation.

PART THREE

So, Where Are We Now?
Have the improvements we've made to the Grip case been successful? You bet.
For the sake of comparison: we began shipping iPhone 11 series Grips on September 30th, 2019. Within six months of that date, we had received 52 reports of structural failures - a big improvement over the early days, but still not good enough.
Fast forward two months. We began shipping Note 10 Plus Grip cases on November 21st, 2019. In the first six months of availability, we received exactly eight reports of Note 10 Plus Grips falling apart. Again, a major improvement over the iPhone series in the same stretch of time. If we'd launched the first Grip cases with a failure rate that low, we wouldn't be writing this post right now and you’d have nothing to read while pretending to do work.
How about the Galaxy S20 series, which began shipping on February 10th, 2020? They're the most recent and improved set of SKUs we’ve made to date, leveraging everything we've learned and making further improvements over the Note 10 Plus. No reports so far. Same goes for the iPhone SE and OnePlus 8 series - these SKUs share all the improvements we've made to the underlying design of the Grip case thus far.
Does that mean these numbers will hold forever? Who knows. That's the thing: every improvement we make, we need to wait several months to see how effective it's been. No amount of internal testing can replace the real-world data of shipping cases to hundreds of thousands of users across nearly 200 countries.
We could always just throw in the towel, make the entire case out of rigid plastic, and call it a solved issue... but that would be the easy way out. The Grip case and its unique design properties can't reach their full potential unless we make incremental improvements - then wait and see how they pan out in the real world.
All of which is to say: it's far too early to say the newest set of improvements have officially solved the problem. While the failure rate is still zero, we need to keep watching. We've made a ton of progress, but we're not going to rest until we've killed this issue for good - without sacrificing the unique properties that make the Grip case stand out in a sea of derivative hard plastic and TPU phone cases.
That's probably enough to inspire confidence in someone who's on the fence about buying an S20 Ultra Grip, an iPhone SE Grip, or any Grip we release in the future. But what if you're one of the people who bought an older Grip model?

"I'm One Of The People Who Bought An Older Grip Model!"
We won't sugarcoat it. The failure rates for older Grip models is way higher than we deem acceptable. Why has it taken us this long to publicly address the issue, then?
Easy: it's not as widespread as you might think. Some humans reading this might be looking at their iPhone X Grip, purchased in 2019 and still intact, wondering what all the fuss is about. That's an important consideration: most people who have functioning, still-bonded Grip cases aren't posting on /dbrand about how unbroken it is. The people who've had issues around total product failure are in the minority.
We're not using the word "minority" as a get-out-of-jail-free card here. It's still a way larger number than we'd ever be comfortable with. We simply don't want our transparency and candor in writing this to be misinterpreted as an admission that every single Grip case we've made for older devices is going to fall apart. Statistically speaking, this is an issue for a minority of Grip owners.
Our philosophy at first was that, while it was unfortunate and frustrating that Grip cases were falling apart, dramatic PR action wasn't necessary. Instead, we resolved to:
  1. Quietly and diligently work in the background to improve the underlying design of the Grip case.
  2. Ship free replacements to anyone whose Grip case had failed.
To date, we've spent hundreds of thousands of dollars on shipping fees alone for replacement Grips. As you can imagine, that number gets a lot higher once you add in the cost of actually making the thing. We've been fine with writing these costs off as sort of an R&D expense, since every example of a deformed or de-bonded Grip provides invaluable data on how to improve the product.
Where our strategy backfired was in the narrative that began to take root as Grip cases continued to fall apart. Look at it this way: the failure rate of older Grip case SKUs is anywhere between 1% and 20%, depending on how early we released the SKU. Since the improvements we've already made to the underlying design were rolled out incrementally with each new phone release, that number has been on a steady downward trend.
For the purpose of this thought experiment, we'll go with the earliest, shittiest Grip cases - putting us at a long-term failure rate of 20%.
So, 20% of customers for this device have a Grip case fall apart at some point in the product's lifespan. Every single one of those people writes in to our Customer Experience team about the issue. They all receive a replacement, free of charge.
Since this replacement is identical to the first Grip case they'd received, it also has a 20% failure rate. We're now dealing with percentages of percentages. Stop panicking, we'll do the math for you: that means 4% of these hypothetical Grip owners will have a second Grip case fail on them in the long run.
Four percent is a lot better than twenty… but it's also a lot of people who've been burned twice. These people are going to be extra vocal about how shitty the Grip case is. To be fair, they've got every right.
So, we've got four groups of customers for this SKU:
  • Group A: Has had two or more Grip cases fail (4%).
  • Group B: Has had exactly one Grip case fail (16%).
  • Group C: Bought a Grip which has not failed (80%).
  • Group D: Has not purchased a Grip case (NA%).
Group A is livid about the repeated issues they've had - rightfully so.
Group B, having been burned before, reads about Group A's experience. They take it to mean their replacement will inevitably fail on them as well, and they'll one day get the dubious honor of joining Group A.
Group C, despite not having had any issues yet, reads the experiences of Groups A and B. Then, a significant portion of this group begins to operate under the assumption that it's only a matter of time before their Grip falls apart as well.
Group D reads all of the above and decides they don't have enough confidence in the Grip case to ever purchase one.
A narrative begins to form that this hypothetical failure rate is close to 100%. Worse yet: people with newer phones, unaware that each new iteration of the Grip case has a dramatically reduced failure rate over the last, start to assume their case also has a 100% failure rate. That's where our original strategy - the one where we quietly improved the product in the background while offering replacements for defective units - backfired on us.
This narrative only exists because we've continued to leverage existing stock with too high a failure rate, which, in hindsight, was like pouring gasoline on a gender reveal forest fire of disappointment and regret. This brings us to our next chapter.

Mass Destruction
At this point, you're probably aware that a number of Grip SKUs for older phones have been listed as "Sold Out" on our website, and haven't been restocked since.
We stopped production on these cases because we knew they'd have all the same issues as the original production runs. See, it's not as simple as pushing a "make the Grip not fall apart" button at the factory - we'd need to redesign the case from scratch, implementing all of the design improvements we've made up to this point, then re-tool our existing machinery to produce this new version. We'll have more to say about re-tooling a bit later - for now, focus on the fact that some Grips have been listed as "Sold Out".
If someone's Grip case falls apart while listed as "Sold Out", we don't have any replacements to send them. Instead, dbrand's Customer Experience team has been issuing refunds wherever possible, and store credit otherwise. Just in case you're wondering what we mean by "where possible": PayPal doesn't allow refunds on transactions that are more than six months old. Store credit, on the other hand, can be offered indefinitely.
What we've come to realize is that we're never going to be able to escape this downward spiral until we rip the band-aid off and stop stocking these old, flawed SKUs.
Today, we're ripping the bandaid off. As you're reading this, we're disposing of all of our old stock. All of the flawed Grip SKUs are now listed as "Sold Out".
Head over to our Grip listing and take a look at what's available. Everything that you can currently buy is up to spec with the improvements we've made over the past year - meeting or exceeding the standard of quality set by the Galaxy S20 series, the iPhone SE, and the OnePlus 8 series. In some cases - take, for instance, the iPhone 11 series - this means we've already re-tooled our production lines to meet that quality benchmark.
If a Grip case is listed on "Backorder", it means we've begun the process of re-tooling the SKU to match the improved quality standard you've spent the last five hours reading about.
However, if a Grip case is now listed as "Sold Out", that means no more reshipments.
If you own a sold out Grip case that hasn't fallen apart yet: that's great! Don't assume that your Grip is doomed to fail just because we devoted 5661 words to explaining why it might fall apart. You've still got better odds than you would at a casino.
As always, if you run into any issues with your case, sold out or not, shoot an email to one of our Robots. They'll still take care of you - it just won't be with a replacement case… for now.

Mass Production
Remember when we said we'd talk more about re-tooling a bit later? That's right now.
So, why are so many Grip models not being fixed? Why haven't we re-tooled these old SKUs with all of the quality improvements made to the case's build quality? It's a little complicated.
Taking the improvements we've made to the most recent suite of Grip models and retroactively applying those changes to older SKUs isn't a simple task - it would require us to throw out our existing production tools and create new ones, from scratch. Suffice it to say that doing so is a wildly expensive endeavor.
To recoup that cost, we'd need to produce more Grips than we're likely to ever sell for aging, irrelevant hardware. Let's use the Pixel 3 as an example.
If we replaced every single de-bonded Pixel 3 Grip, that would account for about 3% of the MOQ (Minimum Order Quantity) on a re-tooled Pixel 3 Grip case. Now we're sitting on 97% of that MOQ as overstock. Pixel 3 owners have had their phone for nearly two years now. If they want a phone case, they already have one. They're not looking for new Pixel 3 cases, they're getting ready to buy a new phone. Simply put, it’s no longer a viable market.
Now, say the Pixel 3 was a significantly more popular phone - enough that we'd be shipping out, say, 50% of the MOQ as replacements on day one. Now, that's a lot more tempting to us - we'd still lose boatloads of money, but at least it would go towards some consumer goodwill.
To figure out how much money we'd lose on re-tooling, we gave our bean-counting Robots a giant jar of beans and told them to get to work. They emerged three days later. When asked how many beans were in the jar, they gave us a blank stare. When asked if it was possible to re-tool any of our production lines for old Grip SKUs without losing obscene amounts of money, they said:
"Absolutely not."
Still, we're no strangers to throwing away obscene amounts of money to make the internet happy. Remember Amazon gift cards? Those were the days. The only question that remains is "How much money are we willing to set on fire?"
We can't tell you yet. Why? Because we're currently running a detailed cost-benefit analysis on the subject of re-tooling old production lines, on a SKU-by-SKU basis. That's business talk for "the bean-counting Robots have been given more beans to count."
The objective is to determine the viability of producing new-and-improved Grip stock for older phones: how many units would be tied up in replacements for that model, how many we could reasonably expect to sell to new customers, and how much overstock would be left from the MOQ.
From there, we can determine what the financial impact of re-tooling would be and make the final decision on how much cash we're dumping into the ocean somewhere off the coast of the Seychelles. We'll have our results by early next week.
These re-tooled models, if produced, would feature every improvement we’ve made thus far to the Grip case line, plus a few that have yet to be released. Remember how the S20s, the iPhone SE and the OnePlus 8s haven't had any reported failures yet? Picture that, but for the phone you've got.
If we go ahead with re-tooling production lines for your phone, a few things will happen:
  1. The Grip case for your phone will go from "Sold Out" to "Backorder".
  2. Our Customer Experience Robots will shift their communication strategy from "we no longer support your phone," to "we'll get you a replacement once we've got improved units in stock."
None of these things will happen until we've run the simulations on which phones are getting restocked. Why are we posting this today, then? We could have waited a week and had concrete answers to offer about the future of our out-of-stock Grip cases. Well…

Take Our Survey
This is it: your chance to have some say in how much money we set on fire as a goodwill exercise for this whole R&D clusterfuck.
Those simulations we're running? They'll be great for telling us how much money we're going to lose on each Grip SKU, but it won't tell us anything about how much money our customers want us to lose on each Grip SKU.
To that end, we've prepared a survey for people who have purchased a Grip case. We'll be taking your feedback into consideration during our decision-making process.
We have only one request: don't be a jackass. Answer the questions honestly.
Click here to take the survey.

In Closing...
We're sharing a special moment right now. We're all seeing a light at the end of the tunnel.
For us, that light is "we're almost done with a year-long R&D effort to stop the Grip case from falling apart."
For you, the light is "the end of a 5661-word marathon of a Reddit post."
We just want to take a minute to recognize that we couldn't have gotten this far without your collective support. At any point in the past year, we might have pulled the plug on the Grip project entirely if we'd reached a critical mass of negative sentiment from our customers. Instead, we've got an army of devotees who have no problem paying us for the privilege of being our guinea pigs.
Product development isn't a one-and-done process. It's easy to forget, but our skins weren't always to the world-class, record-setting, Michael-Jordan-in-his-prime standard you expect from us today. If you happen to have an iPhone 4 skin lying around, apply it and let us know how it goes. You'll immediately appreciate how many process improvements we've made. We weren’t born as the greatest skin manufacturer in history. We got there through a process of methodical improvement. Each jump in quality was driven by a bottomless well of user feedback, sourced from millions upon millions of customers. That, and the competition was comically inept.
It's the same story for the Grip case. Your continued support has enabled us to make huge strides in developing a product that's on the cusp of blowing everyone else out of the water. We're going to keep working until it gets there.

TL;DR VERSION

Please note that by reading this tl;dr, you’re missing out on several outlandish metaphors, including classics such as:
  • Plastic injection molding melted cheese into your face hole.
  • What if Jesus and Donald Trump built a house?
  • How to turn yourself from “rare to well done” and “solid to paste”.
  • Pencil Perverts.

WHY DOES THE GRIP FALL APART?
  • The Grip case is made from two materials: a polycarbonate skeleton and an elastomer frame.
  • The elastomer frame provides the majority of the case's impact protection and grip, but is prone to deformation.
  • We prevent deformation by bonding the material to a polycarbonate skeleton (i.e. the rigid back plate on the Grip case).
  • The bond between the two materials was not as strong as we'd originally anticipated, causing the elastomer to de-bond from the polycarbonate skeleton and the case to sometimes fall apart.

WHAT HAVE YOU DONE TO FIX IT?
  • Through a series of design revisions, we've made countless improvements to promote a stronger bond between the two materials.
  • These changes have incrementally reduced the failure rate of Grip cases. Our most recent SKUs are yielding extremely promising results.
  • Each time we improve the Grip case, we need to play a months-long waiting game to observe the real-world effects.

HOW ABOUT THE GRIPS YOU'VE ALREADY SOLD?
  • Since we're using you as guinea pigs for the purposes of product development, we've been uncharacteristically generous with our warranty policy.
  • However, that warranty policy only lasts as long as we have stock. Once we're out of Grips, we're out of replacements.
  • We've finally reached the point where we need to rip off the bandaid and dispose of all of our Grip stock produced during 2019.
  • If your Grip for any of these older phones falls apart, you can no longer get a replacement.
  • You should still write in to our Customer Experience team if it happens to you - we'll work something out.
  • On the bright side, our Grip SKUs from 2020 onwards have dramatically reduced, if not outright eliminated, the failure rate of previous models. We have no reported cases to date.
  • It's not economically viable to re-tool production lines to apply our improved industrial designs to any of the Grip cases that are currently marked as "Sold Out".
  • We're probably going to do it anyways.
  • We're running the simulations right now to determine which older devices will be re-tooled.
  • Take our survey to help determine which devices we'll be re-tooling.
submitted by db_inc to dbrand [link] [comments]

[USA] [H] NES Minis, Games for Nintendo and Sony Systems, Gaming Collectibles [W] Kirby's Dream Land 2 CIB, Etrian Odyssey Nexus cart only, Mario Party 2 box, many more games in list

Looking to trade! I have over 100 confirmed trades :) Right now I am mostly looking for the wants I have listed below, especially the high priority stuff, but I may be open to offers. Just please do not be offended if I say no!
p.s. "CIB" means complete, as in including all the booklets and such that were supposed to come in there, otherwise I will clarify what is included. "NIB" means New In Box, aka sealed, "brand new," in the shrink, etc.
p.p.s. If we are going to trade, all I ask is please be honest about the condition of your items. I can provide pictures for anything I have, please be willing to do the same! Thanks!

HAVE

Mini Consoles
GameCube games, accessories and packaging
N64 booklets
Switch
3DS consoles, games, accessories
3DS boxes and manuals (no games)
DS console, games and accessories
DS boxes and manuals (no games)
GBA games and videos
GBC games and more
GB games and more
GB manuals (no games)
Wii U games and packaging
Wii games and accessories
NES games and accessories
PS3 boxes and manuals (no games)
PS2
PS2 boxes and manuals (no games)
PSX
PSX boxes and manuals (no games)
PC
Strategy guides
Books
Collectibles and posters
Comic Books
Random Stuff

WANT

The high priority stuff:
Lower priority:
Limited Print Switch Games (prefer CIB, also fine with Best Buy retail versions when applicable)
Retail Switch Games
3DS Games
DS Games
GBA
GBC
Game Boy
Wii U Games
Wii Games
GameCube games
PS2 Games
PS3 Games
Strategy Guides
Also if you've read this far, I recently started an Instagram dedicated to video game collecting and would love to connect with others! My username is chillcollector.
submitted by MiamiSlice to gameswap [link] [comments]

Looking to get feedback and constructive criticism on my player stats, always looking to improve.

Hi there /r Poker, I've been a very casual live recreational Texas Hold'em Tournament player for a little over ten years at my small local casino. I have just under $12,000 in live tournament winnings ($11,374 if it had to be an exact figure), and after tournament buy-ins totaling $6000, I have a total net profit of $5,374, for a 47% ROI (Approximately 100 tournaments played, averaging $60 a tournament buy-in)
Since the beginning of October I have started playing online micro MTT's on Pokerstars (mainly the $0.25 45 and 90 player MTT SNG's they offer. Looking to bankroll 150-250 BI's to $1 versions of these plus the 180 player SNG's by the end of next summer) and have compiled a small sample of tournament data in that time. I would like to get any kind of thought or critique/constructive criticism on how I am doing so far for my online tournament play. I have purchased Poker Copilot, the $7 introductory course on post-flop play on upswing poker, and I'm curious to know how my poker book "Mastering Small Stakes No Limit Hold'em Cash Games and Tournaments" by Johnathan Little holds up strategy wise these days. Great information in that book from what I've seen so far, but yeah. I have a 33k hand sample obtained so far. Between these stats and what my Pokerprolabs player account information has provided me, here are my following stats and I would simply like to know if it possible to tell if I am playing well, or on a really good heater right now.
Hand Total: 33,585
Tournaments played: 470
Total Winnings: $186.26
Total Tournament cost: $115.70
Total Profit: $70.56
Average profit per tournament: $0.13
ROI: 61%
First Place: 15
Second Place: 20
Third Place: 11
VPiP: 21%
PFR: 14%
Agg: 47%
3-Bet: 6%
4-Bet: 16%
C-bet: 56%
Check-Raise: 6%
All-In Equity: +4700BB over 33,585 hands
All-In Equity Value: +3400BB over 33,585 hands
Poker Copilot Leak Detectors over 33,585 Hands
Pre-Flop Aggression: Everything is listed as good except Big blind as "passive" at 35%. "Raise more, call less"
Positional Awareness: All listed as "Good"
Blind Stealing: Attempt Rate: 44% (Good) BB won/100 hands from blind steal attempts: 82.12 BB won/overall: 14.05
Pocket Pairs: Everything listed has a positive BB won/100 hands with the exception of pocket 6's at -23.13 BB/100 (Notably, my AA and KK both have +1200BB /100, is this normal?)
Suited Connectors: AK and KQ suited have +172 and +170 BB/100 respectively, everything else is basically canceling each other out. Would like to improve my JTs -75.33 BB/100.
Are these statistics Good? Are they viable, or the result of a massive heater that could be due to run out soon? Any opinions or information would be appreciated.
submitted by AceKing-Suited to poker [link] [comments]

[USA] [H] Games for Nintendo and Sony systems, Nintendo Powers, Strategy Guides, collectibles [W] Kirby's Dream Land 2 CIB, Mario Party 2 box, Etrian Odyssey Nexus cart, more games in list

Looking to trade! I have over 100 confirmed trades :) Right now I am mostly looking for the wants I have listed below, especially the high priority stuff, but I may be open to offers. Just please do not be offended if I say no!
p.s. "CIB" means complete, as in including all the booklets and such that were supposed to come in there, otherwise I will clarify what is included. "NIB" means New In Box, aka sealed, "brand new," in the shrink, etc.
p.p.s. If we are going to trade, all I ask is please be honest about the condition of your items. I can provide pictures for anything I have, please be willing to do the same! Thanks!

HAVE

Mini Consoles
N64 games
N64 booklets
Switch
3DS consoles, games, accessories
3DS boxes and manuals (no games)
DS console, games and accessories
DS boxes and manuals (no games)
GBA games and videos
GBC games and more
GB games and more
GB manuals (no games)
Wii U games and packaging
Wii games and accessories
GameCube games, accessories and packaging
NES games and accessories
PS3 boxes and manuals (no games)
PS2
PS2 boxes and manuals (no games)
PSX games
PSX boxes and manuals (no games)
PC
Strategy guides
Books
Collectibles and posters
Comic Books
Random Stuff

WANT

The high priority stuff:
Lower priority:
Limited Print Switch Games (prefer CIB, also fine with Best Buy retail versions when applicable)
Retail Switch Games
3DS Games
DS Games
GBA
GBC
Game Boy
Wii U Games
Wii Games
GameCube games
PS2 Games
PS3 Games
Strategy Guides
Also if you've read this far, I recently started an Instagram dedicated to video game collecting and would love to connect with others! My username is chillcollector.
submitted by MiamiSlice to gameswap [link] [comments]

Questions for PLO players

Hi! I was just wondering:
Do you have to convince your home game friends that you'll only play poker with them if they add PLO to the mix? I was thinking that most people that aren't really into poker like poker only know how to play Hold'em.
Which tools/videos/books do you use to study? I saw PokerStrategy has the PLO equity calculator for free. I have Jeff Hwang's first book on PLO...it seems nitty as it gets. I might be wrong since that's not my specialty. I'm not sure if he became loser in his later books.
How are the swings though? I used to play HU SNGs since I also play chess and can relate them. The wackiest swings happened in Heads-Up games.
How difficult is it to find a PLO table at a casino that is NOT IN Las Vegas or Macau; just in a city not known for gambling?
Do you think PLO improves your Hold'em as well? I know the analogy of a 100m sprinter doesn't automatically become a good marathon runner and vice versa. You become good at what you practice, not everything similar to it. Does it apply to PLO/Hold'em?
What contributed to you to feel like, "I understand this!", and started crushing it? (or what is making you keep going if you're still not crushing it but haven't switched back to hold'em or another mental game: chess, Starcraft, Trading Card games, etc)
submitted by Trainer_Red99 to poker [link] [comments]

Gambling Tips for Online

To gamble is to risk but there are options to help cut back the risk.
Set your limit
First and foremost important is to remember, gambling is for fun! Do not gamble if you cannot afford to lose. Have a specific amount set aside for gambling and stick to it. Don't borrow money to gamble and don't ever go past your set limit.
Take Frequent breaks.
Don't attempt to play at a casino if you are under stress, depressed or troubled in any way. All distractions can cause you to lose your concentration and obviously result in losses you may not incur otherwise. Bright lights and loud noises are created to the casinos benefit. If you are gambling online, ensure that you are not going to be distracted and if you are, stop play until another time.
Slots Tips
Tip #1. Always play the max coin amount on progressive slots. It is best to play max regardless of whether the slot is progressive or not but how painful would it be to hit a jackpot on less than max bet?
Tip #2. Know the payout schedule before sitting down at a slot machine. Just like in poker, knowledge of the odds and payouts is crucial to developing a good strategy.
Tip #3. If you are not having luck at a particular machine, then move on to another one. Don't play it all night, hoping for it to finally pay off.
Tip #4. Always ensure your bet registers in the machine prior to pulling the bar or hitting spin, you will not be given the max coin winnings if the machine doesn't record a max coin bet being placed.
Tip #5. Never leave your machine until you are done playing. There is no worse feeling that someone taking the machine you were playing at because you went for a drink or to use the restroom. Make sure you take care of personal business prior to choosing your slot. There are waitresses for drinks.
Blackjack Tips
Tip #1 The most obvious is to ensure you know the rules of blackjack. It is always a good idea to have a strategy when you play blackjack. All winning systems are based on a basic strategy which consists of statistically speaking, there exists only one best action a player can take for each of the possible hands he can receive versus each possible upcard the dealer may have.
Tip #2 Learn about the house rules of each casino, the better the house rules, the more money you can expect to win in the long run. And yes, house rules do vary between casinos.
Tip #3 Learn the proper way to use your bankroll. There are statistically proven methods to keep control of your balance and the amount of bet you should place based on your total bankroll.
Tip #4Never drink alcohol when you are playing and always leave the game once you start to feel fatigued. You may start to make mistakes that you won't even notice.
Poker Tips
Tip #1 The best tip for poker playing is to read up on the game play, the variants of the game and ensure you know the rules of the game.
Tip #2 When you first start, it is a good idea to sit out and watch the other players prior to starting your game. Watch how they bet and how much they bet.
Tip #3 As you advance as a player, learn how to bluff. You must know the game well and bluff only when you feel secure that the other players will not call your bluff.
Tip #4 It is also a good idea to try to play against less skillfull opponents. Obviously, you will have a better chance at the game if you have more knowledge and experience.
Tip #5 Most important is what many of us have heard before, "Know when to hold 'em and when to fold "em". Mistakes are made quite often in poker when players want to stick it out with hands that have no value. That is a guaranteed loss. And stick with the no alcohol while playing rule.
Video Poker Tips
Tip #1 Just as with poker, you must know the game of video poker. There is a wide variant of video poker games, with each having a different set of winning card combinations. It is a good idea to pay attention to whether or not a machine uses one 52-deck of cards or more than one. The more cards there are, the less likely the player will win.
Tip #2 There is no such thing as a loose or tight video poker machine. They do not operate on reels like a slot machine, each card has an equal chance of showing up on any hand.
Tip #3 Always play the maximum number of credits allowed on progressive video poker, if you hit a royal flush, you will want that jackpot.
Tip #4 Until you are a master player, play at the lowest coin denomination amount possible. This will give you more cash to play on and learn as you go.
Tip #5 It can be very helpful to play a handheld video poker game (like you can get at any store with board games), this will also give you experience and a good knowledge of how the games will play.

\\
submitted by shomesrobery to 2021safeMalaysiancasi [link] [comments]

Looking for critique and constructive criticism regarding my personal Stats as a Player

Hi there /r Poker, I've been a very casual live recreational Texas Hold'em Tournament player for a little over ten years at my small local casino. I have just under $12,000 in live tournament winnings ($11,374 if it had to be an exact figure), and after tournament buy-ins totaling $6000, I have a total net profit of $5,374, for a 47% ROI (Approximately 100 tournaments played, averaging $60 a tournament buy-in)
Since the beginning of October I have started playing online micro MTT's on Pokerstars (mainly the $0.25 45 and 90 player MTT SNG's they offer. Looking to bankroll 150-250 BI's to $1 versions of these plus the 180 player SNG's by the end of next summer) and have compiled a small sample of tournament data in that time. I would like to get any kind of thought or critique/constructive criticism on how I am doing so far for my online tournament play. I have purchased Poker Copilot, the $7 introductory course on post-flop play on upswing poker, and I'm curious to know how my poker book "Mastering Small Stakes No Limit Hold'em Cash Games and Tournaments" by Johnathan Little holds up strategy wise these days. Great information in that book from what I've seen so far, but yeah. I have a 33k hand sample obtained so far. Between these stats and what my Pokerprolabs player account information has provided me, here are my following stats and I would simply like to know if it possible to tell if I am playing well, or on a really good heater right now.
Hand Total: 33,585
Tournaments played: 470
Total Winnings: $186.26
Total Tournament cost: $115.70
Total Profit: $70.56
Average profit per tournament: $0.13
ROI: 61%
First Place: 15
Second Place: 20
Third Place: 11
VPiP: 21%
PFR: 14%
Agg: 47%
3-Bet: 6%
4-Bet: 16%
C-bet: 56%
Check-Raise: 6%
All-In Equity: +4700BB over 33,585 hands
All-In Equity Value: +3400BB over 33,585 hands
Poker Copilot Leak Detectors over 33,585 Hands
Pre-Flop Aggression: Everything is listed as good except Big blind as "passive" at 35%. "Raise more, call less"
Positional Awareness: All listed as "Good"
Blind Stealing: Attempt Rate: 44% (Good) BB won/100 hands from blind steal attempts: 82.12 BB won/overall: 14.05
Pocket Pairs: Everything listed has a positive BB won/100 hands with the exception of pocket 6's at -23.13 BB/100 (Notably, my AA and KK both have +1200BB /100, is this normal?)
Suited Connectors: AK and KQ suited have +172 and +170 BB/100 respectively, everything else is basically canceling each other out. Would like to improve my JTs -75.33 BB/100.
Are these statistics Good? Are they viable, or the result of a massive heater that could be due to run out soon? Any opinions or information would be appreciated.
submitted by AceKing-Suited to poker [link] [comments]

Melawan Lupa Sejarah Judi Online

Melawan Lupa Sejarah Judi Online

Melawan Lupa Kilas Balik Sejarah Judi Online (sumber : google.com)
Melawan Lupa Sejarah Judi Online tidak jauh dari awal mulanya terjadi judi offline sebelumnya yang telah lama berlangsung dari jaman prasejarah. Sejarah umat manusia terkait erat dengan sejarah perjudian, karena tampaknya tidak peduli seberapa jauh Anda pergi ke masa lalu, ada tanda-tanda bahwa di mana sekelompok orang berkumpul bersama, perjudian pasti telah terjadi. Sekarang kami tidak akan mencoba melacak setiap putaran dan mengubah evolusi perjudian di artikel ini, tetapi apa yang akan kami lakukan adalah memilih beberapa tanggal terpenting untuk bertindak sebagai tonggak dalam perjalanan menuju perjudian hari ini. pengalaman.
Sejarah Perjudian
Berjudi selama berabad-abad adalah sekilas yang menarik ke dalam cerita budaya dan peradaban. Membawa keberuntungan bagi rakyat biasa sambil tidak menghormati raja, adalah sifat kebetulan yang berubah-ubah dan harapan akan putaran yang menguntungkan yang telah memikat kita selama ribuan tahun. Kami melihat kembali sejarah perjudian.
Permainan Judi telah ada sepanjang sejarah yang tercatat. Itu juga salah satu hiburan favorit dunia. Ini adalah pengaruh besar budaya populer (pikirkan Casino Royale, Ocean's Eleven, The Color of Money, dan banyak lainnya), dan dengan sendirinya terus berubah seiring waktu. Bergabunglah dengan kami saat kami melakukan perjalanan yang menarik melalui sejarah perjudian.
6000 SM: Afrika & Timur Tengah
Tidak mungkin untuk mengetahui secara pasti kapan manusia pertama mempertaruhkan sesuatu untuk hasil dari suatu kejadian kebetulan. Papan dari dua atau tiga baris lubang paralel yang ditemukan di Timur dekat berasal dari era Neolitik (10.000 - 4.500 SM) tetapi kami tidak dapat mengatakan dengan pasti apakah ini benar-benar permainan papan atau bukan.
Jadi kita akan memulai Sejarah Perjudian kita dengan apa yang kita ketahui. Arkeolog di Mesir telah menemukan apa yang sekarang kita anggap sebagai dadu yang berasal dari sekitar 3000 SM. Adegan yang dilukis di dinding makam dan gulungan papirus kuno menunjukkan pemain di sisi berlawanan dari papan yang menikmati permainan rekreasi seperti Mehen, Senet, Twenty Squares, dan Hounds and Jackals. Tampaknya permainan ini menyebar ke seluruh Mesir dan Timur Dekat melalui perdagangan barang dan kampanye militer. Faktanya, empat game kuno populer ini ditampilkan di The Metropolitan Museum of Art di New York City jika Anda pernah berada di lingkungan tersebut.
Untuk memberi Anda gambaran tentang ini semua, kami akan menggunakan game Mehen sebagai contoh. Dimainkan pada Periode Predinastik Mesir dan Kerajaan Lama (itu 2649 - 2130 SM), papan tersebut menunjukkan seekor ular melingkar yang dibagi menjadi beberapa kotak. Ular itu melambangkan dewa yang melingkari dewa matahari Re untuk melindunginya selama perjalanannya sepanjang malam. Kita tahu ini karena permainan itu dilukis di makam Hesre di Saqqara (2700 SM) bersama dengan potongan permainan yang akan digunakan dengan papan Mehen (tiga singa, tiga singa betina, dan enam set enam kelereng). Kami juga memiliki ide bagus tentang bagaimana permainan itu dimainkan berkat dokumen keagamaan yang disebut Teks Piramida. Ini menunjukkan bahwa akhirat dapat dicapai jika Anda berhasil melewati papan permainan Mehen dan mencapai pusat spiral, secara simbolis bergabung dengan Re.
Selain Mehen, ada lusinan game peluang yang dimainkan di dunia kuno. Senet adalah yang paling terkenal dan sangat populer sekitar 664 - 332 SM. Lain adalah Mancala yang, luar biasa, masih dimainkan hingga hari ini di seluruh Afrika, Timur Tengah dan Asia. Faktanya, ada banyak varian dari game strategi (baca : Game Judi) dua pemain ini yang bertujuan untuk menangkap semua atau sebagian bidak lawan.
Permainan dimulai dengan penempatan sejumlah benih, yang ditentukan untuk permainan tertentu, di setiap lubang di papan. Pemain mengambil giliran dengan membuang semua benih dari lubang, “menabur” benih (menempatkan satu di setiap lubang berikut secara berurutan) dan menangkap berdasarkan keadaan papan. Tujuannya adalah menanam benih paling banyak di bank. Jika bermain dalam mode tangkap, setelah pemain mengakhiri giliran di lubang kosong di sisinya sendiri, dia menangkap bidak lawan secara langsung. Setelah ditangkap, pemain dapat meletakkan benih di banknya sendiri. Setelah menangkap, lawan kehilangan giliran.
Tercatat ada lebih dari 800 nama permainan mancala tradisional. Aspek-aspek tertentu dari permainan mengingatkan kita pada aktivitas pertanian dan pemain tidak memerlukan peralatan khusus untuk ambil bagian. Bukti Mancala telah ditemukan di begitu banyak peradaban kuno, dari daerah Aksumite abad ke-6 di Eritrea dan Ethiopia, hingga Spanyol Muslim abad ke-10 dan pemandian Romawi yang digali di kota Gedera, Israel, dan bukti yang ditemukan di Yordania yang berasal dari sekitar 6000 SM . Hal ini membuat beberapa sejarawan menyarankan bahwa game tersebut bisa jadi yang tertua di dunia, sejak awal peradaban itu sendiri.
2000 SM: India
India memiliki sejarah panjang permainan taruhan. Salah satu permainan, Mahabharata, berada di tengah-tengah mitos epik dalam teks-teks Hindu yang berasal dari tahun 2000 SM. Dalam ceritanya, permainan dadu menyebabkan Pandawa bersaudara kehilangan kerajaannya. Mereka dikirim ke pengasingan sementara istri mereka dianiaya oleh lawan mereka yang menang. Ini membuat marah Dewa Krishna yang menyelamatkan para istri dan cerita berakhir dengan pertempuran epik di mana Pandawa bersaudara menang. Ini adalah kesimpulan yang sangat memuaskan ketika pembaca menemukan bahwa saudara-saudara ditipu untuk memainkan permainan judi yang dicurangi sehingga saudara-saudara itu selalu ditakdirkan untuk kalah - sampai Krishna turun tangan. Ada bukti bahwa judi kadang-kadang digunakan di India untuk menyelesaikan perselisihan antara musuh.
2300 SM: Tiongkok
Meskipun hampir pasti bahwa beberapa bentuk taruhan telah terjadi sejak awal sejarah manusia, bukti konkret paling awal berasal dari Tiongkok Kuno di mana ubin digali yang tampaknya digunakan untuk permainan kebetulan yang belum sempurna. 'Buku Lagu' China mengacu pada "gambar kayu" yang menunjukkan bahwa ubin mungkin merupakan bagian dari permainan jenis lotere. Kami memiliki bukti dalam bentuk slip keno yang digunakan pada sekitar 200 SM sebagai semacam lotre untuk mendanai pekerjaan negara - mungkin termasuk pembangunan Tembok Besar China. Lotere terus digunakan untuk tujuan sipil sepanjang sejarah - Harvard dan Yale sama-sama didirikan dengan menggunakan dana lotere - dan terus berlanjut hingga hari ini.
500 SM: Yunani Kuno & Roma
Penyair Yunani, Sophocles, mengklaim bahwa dadu diciptakan oleh pahlawan mitologis selama pengepungan Troy, dan meskipun ini mungkin memiliki dasar yang agak meragukan, tulisan-tulisannya sekitar tahun 500 SM adalah penyebutan dadu pertama dalam sejarah Yunani. Kita tahu bahwa dadu ada jauh lebih awal dari ini, karena sepasang dadu telah ditemukan dari kuburan Mesir dari tahun 3000 SM, tetapi yang pasti adalah bahwa orang Yunani dan Romawi Kuno suka bertaruh pada segala hal, tampaknya pada setiap kesempatan. Faktanya semua bentuk perjudian - termasuk permainan dadu - dilarang di dalam kota kuno Roma dan hukuman dijatuhkan pada mereka yang tertangkap yang bernilai empat kali lipat taruhannya. Akibatnya, warga Romawi yang cerdik menemukan chip judi pertama, jadi jika mereka ditangkap oleh penjaga, mereka dapat mengklaim bermain hanya untuk chip dan bukan untuk uang sungguhan. (Perhatikan bahwa tipu muslihat ini tidak akan berhasil jika dicoba di kasino Vegas).
200 SM: Mesoamerika
Salah satu permainan tertua di Amerika, Patolli, adalah permainan strategi dan keberuntungan dengan komitmen pada perjudian yang akan membuat rambut Anda berdiri tegak! Varian permainan dimainkan di seluruh Mesoamerika (hari ini meliputi Meksiko tengah, Belize, Guatemala, El Salvador, Honduras, Nikaragua dan Kosta Rika utara). Ada bukti bahwa patolli dimainkan oleh Teotihuacanos (sekitar 200 SM - 650 M), Toltec (750 - 1000), Aztec (1168-1521), dan Maya (yang peradabannya ada dalam satu bentuk atau lainnya dari 2000 SM sampai penaklukan Spanyol di Amerika Selatan pada 1697 M).
Patolli adalah perlombaan atau permainan perang dan apa pun bisa dipertaruhkan - selimut, batu dan perhiasan berharga, makanan, tanaman dan bahkan rumah, anggota keluarga, dan kebebasan penjudi! Anda dapat memahami mengapa permainan patolli selalu dianggap serius dalam kasus 'pemenang mengambil semua' dan pemain mempersiapkan diri secara psikologis dengan memanggil dewa permainan atau perjudian - Macuilxochitl.
Setiap pemain biasanya bertaruh enam item yang dihitung dengan enam penanda yang digunakan setiap pemain untuk menyelesaikan sirkuit di sekitar papan. Gagal melakukan ini dan pemain harus kehilangan satu item. Seberapa jauh bidak-bidak itu bisa bergerak ditentukan dengan melempar lima biji kacang hitam yang diberi tanda pada satu sisi berlubang. Ada banyak kendala yang harus diatasi saat memindahkan enam penanda di sekitar papan bertanda 52 kotak. Misalnya, jika penanda mendarat di salah satu dari dua ruang segitiga gelap di dekat ujung setiap lengan X, pemain harus memberikan harta karun kepada lawan.
Setelah Penaklukan Spanyol di Meksiko, pendeta Spanyol melarang pitolli dan tangan penduduk setempat dibakar jika ketahuan sedang bermain.
800: Tiongkok
Kami kembali ke China untuk penemuan kartu remi. Sebagian besar sejarawan setuju bahwa setumpuk kartu remi modern saat ini yang digunakan di setiap kasino berbasis darat dan online saat ini, mulai hidup di China pada abad ke-9. Jenis permainan yang digunakan untuk kartu ini telah hilang, tetapi beberapa menyarankan bahwa mereka mungkin telah digunakan dalam permainan yang mirip dengan permainan kartu perdagangan anak-anak modern atau mungkin bentuk kertas dari kartu domino Cina.
1300: Italia & Prancis
Permainan kartu dua pemain Baccarat merupakan permainan tertua di dunia yang masih bisa dinikmati di klub judi saat ini, walaupun sangat berbeda dengan permainan yang pertama kali dimainkan di Italia dan Perancis. Kami masih belum tahu bagaimana game ini sampai ke Eropa. Satu teori adalah bahwa itu didasarkan pada permainan Cina Pai Gow (dimainkan dengan ubin, bukan kartu), yang dibawa ke Italia oleh Marco Polo ketika ia kembali pada 1290-an dari ekspedisinya. Sulit untuk mengatakannya karena catatan tertulis pertama tentang Baccarat ditulis pada tahun 1800-an.
Beberapa orang percaya bahwa permainan modern (baca : Judi Online) berasal dari permainan Macao yang populer saat itu atau diciptakan menggunakan kartu Tarot oleh orang Italia - yang bernama Felix Falguiere - kemudian diperkenalkan di Prancis oleh tentara yang kembali dari konflik Italia pada tahun 1490-an. Yang lain menautkan Baccarat hari ini ke game Vingt-et-un yang berasal dari Prancis.
Either way, itu milik dunia sekarang dan tetap menjadi permainan favorit sebagian besar berkat kemudahan bermain dan keunggulannya rendah (dan kami tidak lupa betapa kerennya James Bond membuatnya terlihat!).
1600: Spanyol dan Blackjack
Pada awal 1601, penulis Spanyol Don Quixote, Miguel de Cervantes, menyebutkan permainan veintiuna dalam bahasa Spanyol di salah satu bukunya. Mungkin saja ventiuna adalah nenek moyang blackjack modern, atau dia bisa saja merujuk pada trente-un, permainan populer pada tahun 1570. Bahkan mungkin itu adalah permainan quinze Prancis. Tampaknya dengan persediaan kertas yang sedikit, tingkat melek huruf yang rendah dan tidak adanya pulpen, para jenius yang menemukan versi paling awal dari permainan yang kita sukai, jarang ditulis dalam sejarah.
Jadi apa yang kita ketahui tentang blackjack? Permainan seperti yang kita kenal sekarang secara resmi dinamai oleh orang Amerika dan dikaitkan dengan promosi 'get'em through the door' di Nevada pada tahun 1930-an - dengan peluang 10: 1 dibayarkan jika seorang pemain menang dengan Jack of Clubs or Spades hitam bersama dengan Ace of Spades.
1638: Italia dan kelahiran kasino
Meskipun perjudian adalah aktivitas yang populer dan tersebar luas di Venesia pada tahun 1600-an, baru pada tahun 1638 para pemimpin kota mengubah sayap Palazzo Dandolo Venesia menjadi rumah judi milik pemerintah bernama Il Ridotto, yang berarti "kamar pribadi".
Il Ridotto terbuka untuk umum, tetapi taruhannya yang tinggi dan aturan berpakaian formal tidak mencakup semua orang selain bangsawan. Permainan termasuk biribi dan basetta. Dalam biribi, pemain akan bertaruh pada salah satu dari 70 kemungkinan hasil. "Bankir" bertanggung jawab untuk menarik nomor, dan mereka yang bertaruh pada nomor itu akan memenangkan pot permainan. Pemain yang menang hanya akan mengumpulkan 64 kali taruhan aslinya, memungkinkan rumah untuk membuat bayaran 10 persen pada permainan. Ini nantinya akan menjadi tepi rumah.
Permainan paling populer di Il Ridotto adalah basetta, yang menggabungkan unsur-unsur dari apa yang kita kenal sekarang sebagai blackjack, poker, dan gin rummy. Pemenang bisa mendapatkan 60 kali lipat taruhan mereka dalam pembayaran.
Klub ini akhirnya ditutup pada tahun 1774 oleh pembaru Venesia, Giorgio Pisani, dengan tujuan "untuk menjaga kesalehan, disiplin yang baik, dan perilaku yang moderat".
1796: Rumah Judi Paris
Para Pemain Judi memiliki rumah taruhan di Paris untuk berterima kasih atas roulette. Versi paling awal dari gim ini tampaknya merupakan hibrida dari roda gim yang ditemukan pada awal 1700-an dan gim biribi Italia yang populer. Permainan dalam bentuk modern pertama kali disebutkan dalam novel Prancis tahun 1801, La Roulette - Ou le Jour, dan diperkirakan dimainkan di Paris untuk pertama kalinya pada tahun 1796.
Kasino Little Wheel di Paris memiliki skema warna yang berbeda saat itu. Merah digunakan untuk nol tunggal dan hitam untuk nol ganda, tetapi di beberapa titik di tahun 1800-an, hijau diperkenalkan untuk menghindari kemungkinan kebingungan.
Sepanjang tahun 1800-an, game judi ini semakin populer dan menyebar ke seluruh Eropa setelah dibukanya Kasino Monte Carlo yang ikonik. Meskipun bentuk nol tunggal dari permainan ini dimainkan di Eropa dan sebagian besar dunia, orang Amerika tetap menggunakan roda nol ganda yang asli.
1829: Pertumbuhan global Poker
Di sini sekali lagi, kita harus berspekulasi tentang asal mula poker. Beberapa ahli percaya bahwa permainan tersebut dapat ditelusuri kembali 1.000 tahun ke jenis permainan kartu domino yang dimainkan oleh seorang kaisar di Tiongkok abad ke-10. Sekolah pemikiran lain memiliki poker yang berasal dari permainan kartu Persia abad ke-16 yang disebut "As Nas".
Yang kita tahu adalah bahwa permainan bernama Poque semakin populer di Prancis pada tahun 1600-an bersamaan dengan padanannya di Jerman, pochen. Kedua permainan perjudian didasarkan pada permainan primero Spanyol abad ke-16 - tiga kartu dibagikan kepada setiap pemain dan menggertak adalah bagian penting dari permainan.
Poque dibawa ke Amerika Utara oleh penjajah Prancis, dan pemukim berbahasa Inggris Anglicized Poque ke poker. Pada tahun 1834, banyak fitur modern dari permainan ini digunakan, termasuk lima kartu untuk setiap pemain dan setumpuk 52 kartu.
Segera, popularitas permainan di antara anggota kru di perahu sungai yang mengangkut barang ke atas dan ke bawah Sungai Mississippi menyebarkan permainan itu ke seluruh negeri. Kita tahu pasti, bahwa tentara di kedua sisi Perang Saudara Amerika bermain poker dan itu juga merupakan favorit perusahaan di bar Wild West di permukiman perbatasan pada tahun 1870-an dan 1880-an.
Itu adalah Menteri Amerika untuk Inggris Raya yang memperkenalkan permainan ke Eropa pada tahun 1871. Ratu Victoria mendengar dia menjelaskan permainan kepada anggota istananya dan meminta aturan. Secara umum diterima bahwa fenomena global poker benar-benar melonjak selama Perang Dunia I karena tentara Amerika mengambil kesempatan untuk bermain kapan pun mereka bisa.
Baik Anda menikmati permainan poker langsung atau versi meja yang lebih tradisional, Anda mungkin paling akrab dengan varian Texas Hold'em tahun 1970-an, tetapi ada sejumlah versi berbeda selama bertahun-tahun.
1891: One Armed Bandit Amerika
Mesin slot yang sangat populer saat ini mulai hidup sebagai mesin judi sederhana yang dibuat oleh Sittman dan Pitt dari Brooklyn, New York pada tahun 1891. Mesin ini menggunakan 50 dari 52 kartu setumpuk poker untuk menantang pemain membentuk tangan poker. Permainan ini membutuhkan biaya satu nikel untuk dimainkan dan meskipun semakin populer, tidak ada cara untuk menstandarkan pembayaran untuk semua kombinasi kemenangan yang beragam - ini berarti hadiah untuk menang bervariasi dari satu batang ke batang lainnya.
Kemudian, pada tahun 1895, seorang pria bernama Charles Fey menciptakan mesin tiga drum dengan menggunakan lima simbol. Ini membuatnya lebih mudah untuk menstandarkan pembayaran pada jumlah kombinasi. Mesin slot elektronik pertama baru lahir pada tahun 1963. Kemudian pada tahun 1976, mesin slot video ditemukan dengan layar berwarna 19 inci dan papan logika Sony, yang ternyata lebih dapat diandalkan daripada suku cadang mekanis, lebih murah untuk diproduksi dan tidak terlalu rentan terhadap penipuan. Ini tentu saja membuka jalan bagi slot digital di klub berbasis darat dan slot online yang merupakan tulang punggung sebagian besar operasi perjudian saat ini.
1960-an: Taruhan Olahraga Inggris
Inggris Raya memiliki sejarah panjang dalam taruhan olahraga, tetapi baru setelah Undang-Undang 1960 melegalkan taruhan di luar jalur, Inggris berkembang menjadi pasar yang sangat besar seperti saat ini dengan lebih dari 1.000 toko taruhan di London saja. Tidak diragukan lagi daya tariknya adalah menambahkan taruhan seseorang melalui taruhan pada hasil salah satu hiburan favorit kami, dan seringkali obsesif, - olahraga.
Pasar taruhan olahraga online saat ini di Inggris Raya bernilai sekitar £ 650 juta dengan populasi perjudian online 2,1 juta pelanggan dan terus bertambah.
Taruhan pada olahraga telah menjadi rekor sejak orang Yunani menemukan Olimpiade ribuan tahun yang lalu. Tidak diragukan lagi legalisasi tahun 1950-an atas hobi di Las Vegas dan pelonggaran undang-undang tahun 1960-an di Inggris menyebabkan penggunaan hobi tersebut. Tetapi baru setelah internet menjadi arus utama, taruhan online melonjak ke ketinggian baru. Anda dapat membaca lebih lanjut tentang sejarah taruhan olahraga di Inggris di blog ini.
1994: Perbatasan Baru untuk Perjudian
Sama seperti kita telah memindahkan begitu banyak aktivitas kita secara online, tidaklah mengherankan bahwa perjudian di dunia maya telah meledak sejak Internet tersedia di rumah kita. Faktanya, dalam lima tahun setelah online, industri taruhan diperkirakan bernilai £ 3,8 miliar. Saat ini, ini adalah industri multi-miliar pound dengan lebih dari seribu kasino online di seluruh dunia.
Sekarang tablet dan ponsel cerdas memungkinkan penjudi untuk bermain game online di mana pun mereka berada, dan kapan pun mereka suka, dan para ahli memperkirakan bahwa ini hanyalah awal dari tren peningkatan dalam perjudian seluler. Dengan pemikiran ini, situs perjudian terus berupaya untuk membuat pengalaman online semudah dan seautentik mungkin bagi pelanggan mereka, sehingga terbentuklah situs taruhan online.
Dengan teknologi baru yang menarik segera hadir di bidang Virtual dan Augmented Reality, tidak sulit untuk percaya bahwa tak lama kemudian, pengalaman online akan menawarkan semua realisme ruang judi, tanpa Anda harus meninggalkan kenyamanan rumah Anda. .
Bermain langsung di VIVA99 sebagai agen judi adalah pengalaman yang benar-benar unik. Penawaran kelas satunya memberi para pemain kesempatan untuk mengambil bagian dalam permainan kasino langsung favorit mereka tanpa perlu mengunduh untuk bermain - hanya pengalaman kasino sejati setiap saat.
2020: Perjudian Telah Beralih ke Seluler
Sejak New Jersey melegalkan perjudian online pada tahun 2011, minat orang-orang terhadapnya telah meningkat pesat. Amerika telah melihat langkah untuk melegalkannya negara bagian demi negara, serta mengalami peningkatan pesat dalam perjudian seluler. Di seluruh dunia, pengguna internet secara bertahap beralih dari desktop ke perangkat genggam mereka. Ini juga berlaku untuk penjudi online, ingin dapat menikmati permainan favorit mereka saat bepergian. Situs judi online teratas di luar sana telah mengenali pasar dan telah meningkatkan kualitasnya. Dengan gelombang tujuan perjudian online yang berfokus pada seluler yang mengesankan dan menggemparkan dunia, aman untuk mengatakan bahwa desktop tertinggal jauh demi alternatif yang lebih seluler.
Apa Selanjutnya, Masa Depan
Memprediksi masa depan perjudian sama sulitnya dengan mengungkap beberapa asal mula permainan judi yang kita kenal dengan baik hari ini. Sebagian besar fokus saat ini adalah di pasar game seluler, dengan kasino online berebut untuk membuat lebih banyak konten yang kompatibel dengan perangkat genggam terbaru. Teknologi realitas virtual baru saja mengambil langkah pertamanya sebagai proposisi komersial, dan Anda dapat yakin bahwa akan ada aplikasi perjudian di masa mendatang. Bagaimana Anda ingin duduk di sekitar meja poker virtual dengan sekelompok teman Anda dari seluruh dunia, berbagi sedikit tawa, mencoba untuk mengetahui apakah Anda dapat melihat tanda centang wajah; dan semua ini dari kenyamanan rumah Anda? Headset VR dapat mewujudkannya - mungkin tidak hari ini, tetapi tentunya hanya beberapa tahun ke depan jika teknologi terus berkembang pesat.
Dan setelah itu? Siapa yang tahu, tetapi jika menyangkut perjudian, semua hal mungkin terjadi.
SUMBER : Mengenang Sejarah Judi Online - https://id.quora.com/q/bloggerviva99/Mengenang-Sejarah-Judi-Online
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Play real money Texas Holdem poker

Poker has been enjoying a period of a boom since a very long time. Many people play a game of cards by going to casinos and gambling venues. But now, it is played worldwide on an online platform at an international level.
If you also want to play this thrilling game of fate, then you must start to know more about poker and its variants such as Texas Holdem poker. Once you are confident of your skills on the table, you can take your game to another level by playing online poker real money. There are many poker websites where you get an opportunity to play many poker variants and earn big money too.
Real money poker
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Real money earning games in India has been becoming profusely famous where players get a chance to win big prizes and cash. Once you login to the poker website, you will be able to check out the kinds of poker game played, what are the different poker hand rankings, how is Texas Hold’em tournament held, which is the most popular form of poker online, how to win in the online cash games in India, etc.
All you need to do is to register yourself on the poker website and get to see a ton of rewards such as registration bonus, welcome bonus, sign-up reward, etc. to play real cash games.
Texas Holdem poker
Every game has its most popular game type, and the favourite poker type is Texas Hold’em. Poker has several games under its umbrella, but the most popular form of poker remains to be Texas Hold’em poker.
Texas Hold em poker is such a popular form of poker that when you mention playing poker at the table, the people will automatically assume that you are talking about the game of Texas Hold em poker. The reason is that it is effortless. You can easily understand the different poker hand rankings it has, the kind of poker strategies it needs, betting structure and so on is very simple to understand and implement.
In the poker website, you can join this best Texas Hold’em poker game. If you don’t know how to play this game, you can learn how to play Texas Hold’em online in detail and on the poker website itself.
Inference
Poker is a game of both luck and skill. You need to learn the rules and strategies that can help you form the best poker hand so that you can win the pot.
submitted by ranveerjaffrey to u/ranveerjaffrey [link] [comments]

GSlot Casino 200 gratis spins and 100% free bonus (Register)

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You’ll receive 50 free spins for deposits over €25 with this one. The split of the free spins, the expiration time, the wagering requirement, and the minimum amount are all the same as the second deposit bonus.
The welcome bonus package is rather generous, especially if you can use it to its full potential. However, the promotions don’t end here. There are still the weekly bonuses to cover, so let’s get right into it.
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Gslot Casino Tuesday Weekly Bonus

All players can claim their weekly 50% deposit bonus every Tuesday. To trigger it, the minimum amount necessary is €25. Furthermore, this Tuesday bonus has a wagering requirement set at x40. At its maximum of €100, it can reward you €50 each Tuesday.
Keep in mind that this promotion is only valid for five days after receiving it, and players can use its benefits once a week. Nevertheless, it can be enough to boost your budget and keep you going.

Gslot Casino Thursday Weekly Bonus

There is another bonus available for all players every Thursday. It comes in the form of 30 free spins for the video slot Almighty Sparta Dice. The minimal deposit you need to claim it is €30. This Thursday offer has a wagering requirement set at x40. You can redeem these free spins week by week, helping you spin and land wins.

Gslot Casino Promo Codes

To redeem all of these bonuses and free spins, players need to use promo codes when making their deposits. For the welcome package, make sure to use G100, G50, and GS on the first three respective deposits. For the Tuesday weekly bonus, you need G2, and for the Thursday free spins, you need G4. Considering that different promotions are going on and off at the casino, try to keep a lookout for any new codes by subscribing to Gslot’s weekly newsletter.

Gslot Casino Loyalty Program

As we previously mentioned, Gslot Casino appreciates the loyalty of its members. For this reason, they created the VIP loyalty program to reward players for their devotion. You become a part of the VIP program from the very start. With your first deposit, you start adding G-points to your tally, which will translate into different prizes.
For every €10 you will deposit you get 1 GP. You unlock the first level of the VIP and get rewarded with 25 free spins. As you progress through the ranking, you can expect all sorts of rewards with every new level.
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Gslot Casino Games

When it comes to the game selection, Gslot Casino has a substantial library of titles for different types of players. With the help of the categories or the search bar, you can easily find what you’re looking for since the options are neatly organised.
You can find works of some of the best software providers in the industry on the casino’s website. There are games from all sorts of genres and various themes. Their library includes video slot titles, table games, and even some live dealer games. Whether you’re a novice or veteran player, there’s something suitable for everyone.

A Vast Video Slots Library at Gslot Casino

With hundreds of slots at their disposal, players might have a hard time picking an option to play at Gslot Casino. Luckily, all video slots have a free play version that can help players learn the mechanics of a slot without spending a penny. The titles are powered by leading developers like NoLimit City, Relax Gaming, Play’N GO, and Quickspin.
Most of the titles have unique gameplay and impressive bonus features, such as free spins and multipliers. Some of the most popular choices among gamblers are the jackpot slots. They come with the potential for a generous payout, so it’s no wonder they are fan favourites.
We suggest trying Irish Pot Luck by NetEnt and giving a shot for the fantastic jackpot prize. In the slot, you will have the chance to win the Mega Jackpot at x5,000 of your initial bet. Nothing beats the feeling of landing the top prize. With only one spin you can make enormous profits.
If you prefer exciting gameplay that will keep you at the edge of your seat, the Megaways slots are just the thing for you. With thousands of ways to win, forget the traditional paylines and enjoy the fast-paced action.
Besides, Curse of the Werewolves by Pragmatic Play is one of the most volatile slots out there. It will undoubtedly provide you with a thrilling playtime and frequent winnings.
If you are a novice and you’re not sure what is the right slot for you, we suggest you begin with one of the classics. The traditional slots are the simplest to play and usually have a high RTP percentage. Eastern Emeralds by Quickspin is a great slot for beginners and can keep your budget healthy for a long time. Consider trying out and start pocketing those payouts.
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Plenty of Fun Table Games to Choose From

Many punters prefer the table games, and they’ll have their needs met at Gslot Casino. Once you open their library, you can find a range of classic titles coming in different versions, offering something for everyone’s taste.

Poker

Poker is the kind of game where, apart from luck, a bit of skill goes a long way. At Gslot, gamblers will be happy to know that they can enjoy American Poker by Wazdan on the platform. For those who prefer the more modern take of the classic game, Evolution Gaming’s Texas Hold ’em Bonus Poker is also an option. There are many other versions of the game available, so have a look at them before settling for one.

Blackjack

Being the game of choice for many veteran punters, blackjack players need to use strategy to make the most of their bets. 21 Burn Blackjack by Betsoft Gaming is a trendy choice among the players. Putting it simply, you can’t go wrong with that one. If you feel like adding a little twist to the action, check out All Bets Blackjack by Playtech and let your skills decide your budget.

Roulette

Roulette games can provide you with loads of fun and the chance for a hefty payout. Among the many options, Astro Roulette by 1×2 Gaming stands out with its unique graphics. Even if you choose another game to go with, you’re in for an enjoyable time and a chance at winning some cash.

Baccarat

If you prefer relaxed gambling with simple rules and playstyle, baccarat will fit you nicely. Suitable for newcomers and experienced gamblers alike, there are different versions for everyone. If you’re getting started, we suggest Evolution’s Controlled Squeeze Baccarat for chill gameplay. If you are looking for you quick and lively action, consider trying out Speed Baccarat A by Pragmatic Live.
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A Good Live Casino Section

The live casino on the website satisfies most criteria. It is broadcasted high-quality streams. Moreover, it’s handled by reputable providers like Evolution Gaming, Pragmatic Live, NetEnt Live, Playtech Live, and Authentic Gaming. Thanks to them, the great atmosphere the casino has to offer should not come as a surprise.
To improve the experience of its members, professional dealers serve all of the live casino games at Gslot. To feel the magic of the live casino section, we suggest you try out Evolution’s American Roulette. It has been the top choice for many gamblers for a while, so check it out to see why.

Jackpot Games

Jackpot games are also involved in the vast library of the website. They make quite a good addition, offering a thrilling experience for real adrenaline junkies. Moreover, all jackpot games are playable in demo versions for those who want to try them out.
With titles powered by big providers such as Pragmatic Play, Playtech, Quickspin and others, jackpot games only enrich the vast array of games at Gslot Casino. Some popular titles you should consider are Cat in Vegas, 5 Lions Gold, Christmas Jackpot Bells, Dragon Chase and plenty others.

Gslot Casino Interface

When it comes to the interface, Gslot Casino’s website has a relatively dark tone and is quite catchy on the eye. Visually, the graphics satisfy most players’ standards. Once you open the website, it’s easy to see that you could easily get lost in the titles. Still, all of these games are thoroughly listed on multiple tabs. If you’re looking for something particular, there is also the option to filter and search for a specific game.
The lower section of the website is for those who need help from the support desk. You can easily access the Info tab for more details, such as Terms & Conditions and Responsible Gaming. Further on, the interface is responsive to both smartphone devices and tablets, so punters on the go can have an excellent time – more on that in a bit.
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Mobile Gaming With Gslot Casino

Although there is no official Gslot Casino mobile app, the website version works perfectly for both Android and iOS devices. As long as you have a reliable internet connection, Gslot’s website operates quite smoothly. The interface of the mobile version is tweaked to work with optimal results both on smartphones and tablets.
Even though some pages are made to fit smaller screens, the experience is just as good as on desktop. Once you get the hold of it from your phone, you will forget that you need an actual app. Nobody wants unnecessary downloads, just taking space and filling up your cell phone storage.

Safety & Security

Players at Gspot Casino can rest assured that their data is safe & protected while they are gaming on the website. Gslot operates under strict MGA regulations for responsible gambling. All in all, you should be confident that their website is legal and legit.
Once you register, modern encryption software will protect your data. Regarding security, the casino uses standard 128-bit encryption. Furthermore, the website is full of many guidelines that centred towards preventing irresponsible gambling. This section has a few listed websites that are there to help you in case you have a gambling issue.
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Deposits & Withdrawals at Gslot

Thanks to a good list of payment methods, banking at Gslot Casino is made relatively easy and straightforward. Credit/debit cards, e-wallets, and prepaid vouchers are all included in the wide range of payment options.
You can also find a range of successful alternatives. Some of them include Trustly, Pay’ N’Play, Wirecard, Payvision, Neteller, Skrill and plenty of others.
The minimum deposit and withdrawal amount are both set at €20. Players from different countries have nothing to worry about because the casino supports various banknotes. Supported currencies for the banking transactions are EUR, USD, CAD, NOK, PLN, NZD, ZAR and JPY. For now, Gslot Casino offers no crypto options.
Furthermore, the withdrawal limit for some payment methods is unlimited. The maximum withdrawal amount processed to one player is €5,000 per day, €10,000 per week, and up to €30,000 per month.

Customer Support

When it comes to customer support, Gslot Casino offers assistance for players looking for help. You can access 24/7 service via the chat option on their website. For a more severe issue, feel free to contact their public email.
The website’s supported languages are English, Norwegian, Finnish, French, German, and Japanese. All website languages are also available for support. Even though it’s not exceptionally vast, the website still hosts an adequate FAQ section.
Still, the support desk agents are quite polite, knowledgeable, and fast. They are here to provide thorough & satisfying assistance for all members that seem to have trouble.
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Conclusion

With fun & versatility in both games and features, Gslot Casino will satisfy the needs of most punters. When compared to more prominent names in the industry, this is a relatively fresh brand from an established operator.
When it comes to bonuses & promotions, Gslot Casino offers plenty. From a generous welcome package to a VIP program, Gslot is here to make you stay.
Moreover, when it comes to verification and banking options, Gslot Casino is serious and strict. Deposits and withdrawals are generally quick, even though there are some complaints about delayed transactions now and then.
All in all, Gslot is an online casino which ranks relatively high in the player community. Still, try it today and see for yourself. On its website, you will enjoy a vast library of game titles as well as generous bonuses here to help you get the most out of your stay.
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Eskimo Casino - 110 No Deposit Free Spins Bonus Code

Eskimo Casino - 110 No Deposit Free Spins Bonus Code

Eskimo Casino Review & Bonuses
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